> First-person filing
Andy FPS
The Filing Floors — Ground Floor Appeal
Last updated
The vertical slice ships a two-level campaign: sector-based geometry with portals, doors, lifts, switches, and expanded claims, records, and upper-carpark routes; six projectile weapons, a penetrating precision rifle, an arc projector, and the Plastic Sword, all with modelled first-person rigs; six enemy types with sight-and-hearing AI; secrets, hazards, pickups, quick save/load, and an end-of-level statistics screen.
Controls
WASD move · Mouse aim
Shift run · Hold Space bhop · E use
LMB fire · 1-9 / wheel weapons
Esc pause · F5 save · F9 load
The Arsenal
- Plastic Sword
- Interoffice Objection
- Double-Entry
- Stamp Feeder
- Napalm Launcher
- Phil's Compass
- Precision Rifle
- Grenade Launcher
- Arc Projector
The Opposition
- Dungeon Rats
- Lost Clerks
- Appeal Slimes
- Bronze Goblins
- Iron Bailiffs
- The Carpark Comptroller
Phase 6 art
Detailed generated surfaces and animated eight-direction fallbacks run through a reproducible atlas pipeline, while the visible weapons and enemies use modelled 3D rigs. Individual cells can be upgraded with approved ChatGPT masters without changing the deterministic simulation or renderer contracts.