> First-person filing

Andy FPS

A 2.5D first-person shooter in the spirit of 1990s sector-based games, reusing the Andy Quest world, monsters, and humour as a fast-paced action game. Recover the Service Lanyard, activate the lift, and file the notice of descent past the Carpark Comptroller.

The Filing Floors — Ground Floor Appeal

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The vertical slice ships a two-level campaign: sector-based geometry with portals, doors, lifts, switches, and expanded claims, records, and upper-carpark routes; six projectile weapons, a penetrating precision rifle, an arc projector, and the Plastic Sword, all with modelled first-person rigs; six enemy types with sight-and-hearing AI; secrets, hazards, pickups, quick save/load, and an end-of-level statistics screen.

Controls

WASD move · Mouse aim

Shift run · Hold Space bhop · E use

LMB fire · 1-9 / wheel weapons

Esc pause · F5 save · F9 load

The Arsenal

  • Plastic Sword
  • Interoffice Objection
  • Double-Entry
  • Stamp Feeder
  • Napalm Launcher
  • Phil's Compass
  • Precision Rifle
  • Grenade Launcher
  • Arc Projector

The Opposition

  • Dungeon Rats
  • Lost Clerks
  • Appeal Slimes
  • Bronze Goblins
  • Iron Bailiffs
  • The Carpark Comptroller

Phase 6 art

Detailed generated surfaces and animated eight-direction fallbacks run through a reproducible atlas pipeline, while the visible weapons and enemies use modelled 3D rigs. Individual cells can be upgraded with approved ChatGPT masters without changing the deterministic simulation or renderer contracts.